Why make big games? Why make cheap games?

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Yeah, sorry Lynn but it takes months of dedicated incompentence to ruin games like the pros do (It's hard work being that bad.)

My advice, aim higher than them..aim so much higher, even if you make it, no one down here will even notice you.
You're never going to compete on their terms, so you have to do what they can't..and that's make an innovative game.
It's not possible for most pros..they lack enough vison to see past the doller signs of another safe doom1 clone with pretty graphics...that's REALLY not something to aspire to, imo.