Animated Textures - Power of 2 in size?

Blitz3D Forums/Blitz3D Programming/Animated Textures - Power of 2 in size?

Matty,

I think you'll be okay making one large bit map with your textures on it.

So if for simple example you have 4 textures which are 32x32 textures a 128*32 or for 8 textures 256*32 would be okay. Just remember to put the correct info into the load command - use F1 help to decide that.

IPete2.