Matty,
I think you'll be okay making one large bit map with your textures on it.
So if for simple example you have 4 textures which are 32x32 textures a 128*32 or for 8 textures 256*32 would be okay. Just remember to put the correct info into the load command - use F1 help to decide that.
IPete2.
I think you'll be okay making one large bit map with your textures on it.
So if for simple example you have 4 textures which are 32x32 textures a 128*32 or for 8 textures 256*32 would be okay. Just remember to put the correct info into the load command - use F1 help to decide that.
IPete2.