You mean a bit like this..
You may also be interested in the modifcations I made to the hill algorithm which allows you to generate islands with coves etc.. (makes them horseshoe shaped).
; ------------------------------------------------------------------------- ; Function to Give a percentage of the TExture to be drawn ; ------------------------------------------------------------------------- Function LEV_TexFactor#(h0,h1,h2) Divisor# = h1-h0 percent# = Float(Float(Divisor) - Abs(h1-h2)) /Divisor If percent < 0 Then percent = 0 ElseIf percent > 1 Then percent = 1 EndIf Return percent# End Function
You may also be interested in the modifcations I made to the hill algorithm which allows you to generate islands with coves etc.. (makes them horseshoe shaped).