Does ScaleMesh work on animated meshes, like those loaded with LoadAnimMesh()?
Im using Psionics, Zombie and Dwarf models, THANK PSIONIC!!!
But the Dwarf os like 50 units tall and I want to make him 1 unit tall. Im make 1 unit = 1 yard ( meter ).
WHen I try:
I get an error saying the p\pmesh is not a mesh. But if I comment out ScaleMesh, it runs perfectly. Just the models are to big.
Im using Psionics, Zombie and Dwarf models, THANK PSIONIC!!!
But the Dwarf os like 50 units tall and I want to make him 1 unit tall. Im make 1 unit = 1 yard ( meter ).
WHen I try:
p\pmesh = LoadAnimMesh(p\pmeshname$, pivot) ScaleMesh p\pmesh, .02,.02,.02
I get an error saying the p\pmesh is not a mesh. But if I comment out ScaleMesh, it runs perfectly. Just the models are to big.