Scale Animated Mesh

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Does ScaleMesh work on animated meshes, like those loaded with LoadAnimMesh()?

Im using Psionics, Zombie and Dwarf models, THANK PSIONIC!!!

But the Dwarf os like 50 units tall and I want to make him 1 unit tall. Im make 1 unit = 1 yard ( meter ).

WHen I try:

p\pmesh = LoadAnimMesh(p\pmeshname$, pivot)
ScaleMesh p\pmesh, .02,.02,.02


I get an error saying the p\pmesh is not a mesh. But if I comment out ScaleMesh, it runs perfectly. Just the models are to big.