Community Project - Alien Breed game

Miscellaneous Forums/Blitz Showcase/Community Project - Alien Breed game

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I was wondering if the game could be coded so the graphics engine is completely separate from the game engine.
It kind of is already if we continue with detecting collision through maths rather than through images collide etc then there's no reason why a 3D map couldn't be used instead as the rendering of the map is just set the XY co-ord and it draws it there.

Also, hows all this going to be glued together? I see problems down the road if theres no standard for contributers on how to write, modify and interface code.
That's what I'm doing, I'm reviewing all (ahem) code before it goes in and trying to keep it to one standard(ish). This is why (as I stated earlier) I'm only doing one upload a day, this way there's some control over the versioning, and I'm updating the supporting files to keep everyone who contributed creditted. Po-ed, add any code you've done to the forums letting me know where it goes and what it does.

Matt, I noticed that too after adding the blast and weapon includes, I'll add your code tonight.