Well, we talked about it. After looking at what we think blitz3d can do and looking at our time(school) we are goin to make a mesh-ish game. I wanted to take advanage of the terrain system(that i'm about 2 steps away from not using. I want to have a cam range of 10,000 pretty much. More would be nice, but i'll be real. The terrain looks pretty good at about 4000-6000 poly detail. But i strench so hard that when it's morfing, it flips out pretty hard at times (flat to say a small rock size land change). Then u can see the rim of the terrain flip out a bit on where the water meets it. I'll try other things tho.
Right now, we use Anim8or. I'm really more concern with learning while doing instead of just doing(engine built for me). I plan on getting into this fleid if you can't. Building engines test push you logic to new hights(if u really try to make the producure the best u can and the system cleaver and streamline). So this isn't so much about getting a game done right now, this is part of the learning experience for me. I kinda want to make my own High Level Engine (when i get a big enough team of course) in the future. What's it now, like 100 people...sheesh)
Yea, i don't like maplet to much from what i experienced. But it does have a nice light mapper...but i want to learn how it works...then make it better maybe :-D.
Right now, we use Anim8or. I'm really more concern with learning while doing instead of just doing(engine built for me). I plan on getting into this fleid if you can't. Building engines test push you logic to new hights(if u really try to make the producure the best u can and the system cleaver and streamline). So this isn't so much about getting a game done right now, this is part of the learning experience for me. I kinda want to make my own High Level Engine (when i get a big enough team of course) in the future. What's it now, like 100 people...sheesh)
Yea, i don't like maplet to much from what i experienced. But it does have a nice light mapper...but i want to learn how it works...then make it better maybe :-D.