My engine discussion thread

Blitz3D Forums/Blitz3D Programming/My engine discussion thread

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"71K tris seems good though. "

would depend on the system thats drawing the 70k tris. But thats not a bad speed at all really, allthough not a high surface count judging by the screenshot.

also currently its just rendering and doesn't have any gameplay as far as I can see. looks nice though :)

I liked the video with tree shadows etc that was published a coupl eof weeks ago. that was pretty sweet. Really nice to see people trying to push blitz past what were used to seeing and making a really good go at a game.