I am making a 3D racing game, and I would like to know how you guys tell what kind of surface/material is below the tires(tar, dirt, grass, mud, water, vaseline ;) ).
I can pretty much assume that you perform a LinePick downwards from each tire, but then what do you do with that information?
I can pretty much assume that you perform a LinePick downwards from each tire, but then what do you do with that information?