Community Project - Alien Breed game

Miscellaneous Forums/Blitz Showcase/Community Project - Alien Breed game

Rob,

Updated the following code to limit the screen movement to the size of the map (as it currently stands without modifiying for a particular map size)

If pl=First player
	If KeyDown(205) And pl\x<8192 Then mr=True
	If KeyDown(203) And pl\x>0 Then ml=True
	If KeyDown(200) And pl\y>0 Then mu=True
	If KeyDown(208) And pl\y<8192 Then md=True
Else
	If KeyDown(32) And pl\x<8192 Then mr=True
	If KeyDown(30) And pl\x>0 Then ml=True
	If KeyDown(17) And pl\y>0 Then mu=True
	If KeyDown(31) And pl\y<8192 Then md=True	
EndIf


Put this code just before the render world
;Limit movement of screen to map
If X < 0 Then X = 0
If X > 8192 - GraphicsWidth() Then X = 8192 - GraphicsWidth()
If Y < 0 Then y = 0
If Y > 8192 - GraphicsHeight() Then Y = 8192 - GraphicsHeight()


Also in the drawmap function the following is shown in each of the 4 layers:

If x+xoff>=0 And y+yoff>=0 And x+xoff<=255 And y+yofff<=255

I believe y+yofff should be y+yoff ?