But doesn't that mean that you'd have to create the extra overlapping tris and be back to that problem. Maybe that is how that guy is doing it then, I thought he was using all the texture units on the card :)
I might just try that on my terrain system see if it works out quicker but I'm not convinced it would.
I might just try that on my terrain system see if it works out quicker but I'm not convinced it would.