Nice. I'll contribute with textures when I start work on my "Free Flying Saucer Simulator" which will be, yes, a 3D sim.
Just had an idea: Wouldn't it be great to make some basic shape with basic texture/material in 3D MAX for example, then take the camera far out and zoom all the way in onto the object. Render it. This could give a flat face relative to the view, and in this way you could make nice 3D looking textures. :) I'll try that once.
Just had an idea: Wouldn't it be great to make some basic shape with basic texture/material in 3D MAX for example, then take the camera far out and zoom all the way in onto the object. Render it. This could give a flat face relative to the view, and in this way you could make nice 3D looking textures. :) I'll try that once.