Explosion marks on Terrain

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Hello friends,

I just bought blitz3d this week so please forgive me if I have overlooked the obvious. How can I leave explosion marks on a terrain?

What I want to achieve is an explosion on a terrain which modifies the ground(as an explosion would) and leaves the ground black in that spot. I have seen in the castle.bb sample program how to use ModifyTerrain to adjust the terrain, but how can I leave the ground black in that spot?

Thanks in advance for any advice
Josh