Hmm, try this...
Include "particle candy.bb" Graphics3D 800,600,0,2 camera=CreateCamera() CameraFogMode camera,1 CameraFogRange camera, 1, 10 PositionEntity camera,0,0,-5 CreateListener(camera) InitParticles camera,"particles.png",3 emitter3 = CreateEmitter() EntityFX emitter3, 8 ; THIS SHOULD DISABLE FOG FOR THIS EMITTER key_blue = CreateParticleType() ParticleType_SetImage key_blue,7 ParticleType_SetSize key_blue,1,0,-0.23,10.0 ParticleType_SetLifeTime key_blue,5000 ParticleType_SetColor key_blue,0,0,255,0,0,0,0 ParticleType_SetAddedBlend key_blue,1 ParticleType_SetAlpha key_blue,1.0,0.0,-0.5 ParticleType_SetSpeed key_blue,6 ParticleType_SetEmissionShape key_blue,0 ParticleType_SetInnerAngle key_blue,40 ParticleType_SetOuterAngle key_blue,90 ParticleType_SetStartOffsets key_blue,0.0,0.0,0.0,0.0,0.0,0.0 ParticleType_SetRotation key_blue,30,0 ParticleType_SetCircularMotion key_blue,700 ParticleType_SetWeight key_blue,0.0,0.0 Emitter_AddParticleType emitter3, key_blue, 0, 60000, 20 PositionEntity emitter3,0,0,5 ShowEntity emitter3 Emitter_Start emitter3 While Not KeyHit(1) UpdateWorld UpdateParticles RenderWorld Flip Wend End