Hi IPete,
Thanks for those comments. You touch a few points of interest. One being the animations. As Im aware of the need for animation it just wasnt suitable for this project. As I would have had to use bone animations for most of the sequences. This would have limited my export ability to just a few; not so good when my goal was to reach a broader audience. Tmg2 does offer a real time saver for animtations however. The milkshape export loads trees directly into milkshape including the alphas.. It took me about 10 mins to bone and animate a tree. While this dosent justify the lack of animation controls - it does offer an alternative. Im still going to be adding some form of animation export soon however even if it's restricted to X and B3d exporting only.
As for an upgrade path, you mention there isn't one when in fact there is. The Aliencodec forums provide this information and can be viewed here. http://www.aliencodec.com/cgi-bin/forum/cgi-bin/ikonboard.cgi?s=e6887f1c24eab2f7fdb52f32d27536e2;act=ST;f=1;t=62
I'm continually upgrading and updating tmg2 - as today i will be releasing a patch which allows multi-language support. Im also very close to finishing an addon plugin that allows designers to place tree roots on the creations.. This is only the begining !
The reason for the upgrade charge is simple -
We first sold Treemagik Classic and allowed users to upgrade to Treemagik Plus for free..
From treemagik Plus users where allowed to upgrade to Treemagik Pro for free. Thats alot of free updates! Seeing as Classic used to only cost $20 - people were upgraded with more than $85.00 of free products. I don't have a problem with this and orginally planned to conitnue the free upgrade support. That is until i signed several contracts with resellers and wholesellers - these options no longer became avaiable to me. I had to fight pretty hard just to allow Treemagik Pro users to upgrade for a reduced cost.
Once again, thanks for the indepth review !
Thanks for those comments. You touch a few points of interest. One being the animations. As Im aware of the need for animation it just wasnt suitable for this project. As I would have had to use bone animations for most of the sequences. This would have limited my export ability to just a few; not so good when my goal was to reach a broader audience. Tmg2 does offer a real time saver for animtations however. The milkshape export loads trees directly into milkshape including the alphas.. It took me about 10 mins to bone and animate a tree. While this dosent justify the lack of animation controls - it does offer an alternative. Im still going to be adding some form of animation export soon however even if it's restricted to X and B3d exporting only.
As for an upgrade path, you mention there isn't one when in fact there is. The Aliencodec forums provide this information and can be viewed here. http://www.aliencodec.com/cgi-bin/forum/cgi-bin/ikonboard.cgi?s=e6887f1c24eab2f7fdb52f32d27536e2;act=ST;f=1;t=62
I'm continually upgrading and updating tmg2 - as today i will be releasing a patch which allows multi-language support. Im also very close to finishing an addon plugin that allows designers to place tree roots on the creations.. This is only the begining !
The reason for the upgrade charge is simple -
We first sold Treemagik Classic and allowed users to upgrade to Treemagik Plus for free..
From treemagik Plus users where allowed to upgrade to Treemagik Pro for free. Thats alot of free updates! Seeing as Classic used to only cost $20 - people were upgraded with more than $85.00 of free products. I don't have a problem with this and orginally planned to conitnue the free upgrade support. That is until i signed several contracts with resellers and wholesellers - these options no longer became avaiable to me. I had to fight pretty hard just to allow Treemagik Pro users to upgrade for a reduced cost.
Once again, thanks for the indepth review !