Thanks for the help everyone.
This particlular problem is now solved after 8 hours solid brain bashing - and it all came down to whether or not the level mesh is loaded as an anim-mesh or a plain mesh...sigh.
Make sure it's an anim-mesh people!
This particlular problem is now solved after 8 hours solid brain bashing - and it all came down to whether or not the level mesh is loaded as an anim-mesh or a plain mesh...sigh.
Make sure it's an anim-mesh people!