Get the directionvector from the center to the actual object.
Normalize the vector and call
TOKRB_SetForce RB,NormalX#*Grav*Mass,NormalY#*Grav*Mass,NormalZ#*Grav*Mass
This should make the object move away from the centre with respect to where in the sphere it is.
Don't forget to set the standard gravity to 0.
Normalize the vector and call
TOKRB_SetForce RB,NormalX#*Grav*Mass,NormalY#*Grav*Mass,NormalZ#*Grav*Mass
This should make the object move away from the centre with respect to where in the sphere it is.
Don't forget to set the standard gravity to 0.