Hey thanks a lot beaker,
That's a step forward for me.
I downloaded the dog.b3d
and did dog = LoadAnimMesh("dog.b3d")
works oke.
the doganimationinfo.txt says this:
that means that I only have to fix one thing :)
If KeyDown(200)
Animate dog,1 <-- now run dog run //16-24 = run anim
But that's looping all the frames.
And now the final big question.
How to play only Frame 16-24 = run anim ? while keydown
Then I can make something.
That's a step forward for me.
I downloaded the dog.b3d
and did dog = LoadAnimMesh("dog.b3d")
works oke.
the doganimationinfo.txt says this:
Assuming the first frame is 1, then the anim ranges are as follows!! 2-14 = walk anim 16-24 = run anim 26-60 = idle anim You might have to remove one frame off the end if it doesn't loop perfectly (cus the first and last frames are the same)
that means that I only have to fix one thing :)
If KeyDown(200)
Animate dog,1 <-- now run dog run //16-24 = run anim
But that's looping all the frames.
And now the final big question.
How to play only Frame 16-24 = run anim ? while keydown
Then I can make something.