EntiyAlpha/Color on AnimMesh

Blitz3D Forums/Blitz3D Programming/EntiyAlpha/Color on AnimMesh

*blink*

Okay, I'm gonna study that snippet more closely. Oh, wait, I get it. Of course. "Child" only works for one "level", it needs to be called for each part and so on and so on. Okay, I can dig it. As you say, recursive trundling ahoy.

Bloody hell, all I want to do is make it transparent when it's not selected in the editor.