thats a damn good idea.
If entdistance(player,tree_type)=>20 meters then enttype treetype,9999
ie just set the entitytype to soem mad value so that its not being picked up on the coll type1,type2 calls.
Not actually tested this yet, but im sure hes right, has anyone else done this ?
If entdistance(player,tree_type)=>20 meters then enttype treetype,9999
ie just set the entitytype to soem mad value so that its not being picked up on the coll type1,type2 calls.
Not actually tested this yet, but im sure hes right, has anyone else done this ?