Masked speed issues

Blitz3D Forums/Blitz3D Programming/Masked speed issues

I am trying to get some plant life for the ground cover of my world and am having issues with the masking of a texture placed onto a model to looke like a more detail plant. The amount of triangles is really low but the fps are horrible onyl when I have a few masked objects on teh screen at once.

Any ideas or reasons? thanks...