I thought the point of BSP Factory was that it converted the HalfLife maps that Blitz can't load. And HalfLife BSP's can indeed be compiled without the use of ID's compiler. I think Quark and the Zoner Half Life Tools are a legally sound editor and compiler combination.
This is all regurgitated from what I've read previously, though, so don't take it as fact until you've verified.
This is all regurgitated from what I've read previously, though, so don't take it as fact until you've verified.