The sci-fi crate contest

Miscellaneous Forums/Graphics Showcase/The sci-fi crate contest

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Yes, indeed, because blitz occludes thigs that are in the back of the camera anyway. This is weird.

But back to the crate thing: how about a challenge tha allows no more than 50 Polygons? Or one that gives etrx points for low polycount? Yes, I'd also like to make some dot3 bumpmapping fx on a simple cube with 12 Tris.

BTW. the surface this isn't that bad. I found out that when you add all (static) meshes together to one mesh, surface redundances are removed and the number of surfaces is optimized, this way things render real fast.