The sci-fi crate contest

Miscellaneous Forums/Graphics Showcase/The sci-fi crate contest

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Here is my crate:

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Bloody class that - I'd like to see anyone else do a bump-mapped crate that small - notice the floating point texture stacked interlopation and reverse dynamic physics (mapped into the texture - frame by frame - every frame - every second).

You can use it in your game "halo".