EntityOrder

Blitz3D Forums/Blitz3D Beginners Area/EntityOrder

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yeah I found that extreme camera ranges causes graphics glitches, as Blitz precision goes off the wider the camera range so the larger the near and smaller the far the better. Otherwise you get more pronounced polygon Z sorting issues. Precision decreases the further away from the world origin you are, and its not recommended to have anything in your game further than 10,000 blitz units from 0,0,0