Discontinious UV mapping with lightwave

Miscellaneous Forums/Content Creation Tools/Discontinious UV mapping with lightwave

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Ah, so it was a "pilot error" afterall. I suspected something like that because TBs stuff work just fine with my models.

MadJack, Atlas is no different to any other disco-UV mapping method - you have polygon groups and discontinuos seams... Blitz or Convertor doesn't know if these were made with Atlas "plugin" or by hand.