Regulating anim speed with delta timing?

Blitz3D Forums/Blitz3D Programming/Regulating anim speed with delta timing?

I think you're thinking of the tween# parameter for RenderWorld, Sswift.

What I'm talking about is setting the value of the anim_speed# parameter for UpdateWorld to regulate game speed on computers running at different speeds, for a delta time regulated program.

I've tried running the C:\Program Files\Blitz3D\Samples\Blitz 3D Samples\mak\anim\anim.bb program both with and without a 'Delay( 100 ) in the main loop to simulate different speed computers, and there is a significant difference in the anim speed. So regulation of the base animation speed is definately required.