Yeah, multiplayer is going to be the focus. But I'll wait until I've got an artist on board before i release any multi-demos.
As for full spectrum, definitely.. the game already has a formation system, so when they're following you, it's a formation.
fish.formation=newFormation("Fish Eye")
addPos(form(0),-70,0,-60,0,True)
addPos(form(0),70,0,-60,0,True)
addPos(form(0),-40,0,-80,True,False)
so enemy ai's can have squad leaders too, and use the same formations..for full spectrum kinda things.(havn't played it yet, so I can't comment on gameplay being the same..but at least in style..fsw looks great.)
As for full spectrum, definitely.. the game already has a formation system, so when they're following you, it's a formation.
fish.formation=newFormation("Fish Eye")
addPos(form(0),-70,0,-60,0,True)
addPos(form(0),70,0,-60,0,True)
addPos(form(0),-40,0,-80,True,False)
so enemy ai's can have squad leaders too, and use the same formations..for full spectrum kinda things.(havn't played it yet, so I can't comment on gameplay being the same..but at least in style..fsw looks great.)