Saving Types

BlitzPlus Forums/BlitzPlus Programming/Saving Types

{codebox} code goes here {/codebox}

Like that, only with square brackets

I do reload the level, its just that doors and treasure chests are not reloaded, as wether the have been opened or not, is constant throughout the game (rpg)
i dont want to read a file for each area because then i'd have to have one, for each area, for each savestate.
It could be done (eg: readfile(savestatename$+"a_1")
but with several hundred areas id prefer having one savestate file for each game user.
i could of course opt to go to a particular line to read, but that would end up getting really messy.
I geuss i'll just have to try deleting all the doors themselves, then recreating them with the read integer (like tiger said:thanks)
Thanks 4 everyones help. strangely though the treasure chests work fine.. yet the same way.
This battle may not be won yet!

ps:i,ve not quite got to the place of saving strings, but when i do that'll come in handy, thanks Ryan.
(i'm leaving the main game menu till last, so i can test things really quickly)

Edit: Thanks, Its working now!------------------------>>:)