Use instead of nx, ny, nz
ObjectX + nx, ObjectY + ny, ObjectZ + nz
AlignToVector aligns the object to a point so if it is only used with nx, ny, nz it will result in a wrong result normally.
ObjectX + nx, ObjectY + ny, ObjectZ + nz
AlignToVector aligns the object to a point so if it is only used with nx, ny, nz it will result in a wrong result normally.