Anyone Using Character Shop Yet?

Miscellaneous Forums/Content Creation Tools/Anyone Using Character Shop Yet?

Dustin,

Well, I think that's very generous of you! Let's remember what this means ... you are offering to sort out these minor 'grievances' for people who haven't yet even bought the programme! That scores in my book!

I would like to suggest that (if it is possible for you and Halo to achieve easily) you put a price on how much it would cost to add specific animations for say platform games, or such like, as requested (in addition of course).

I for one would consider paying towards a new small set of additional animations for climbing ladders, bottom bouncing, jumping into the air punching the air, jump and grab, crouch and grab, kneel and open, open door, close door, sneak, etc.

But I guess the question is, can these be added easily or will it be a real problem?

As I said above - good chap for your obviously genuine offer!

@Syb
"I believe you indulge in transference in the ( ineffectual ) hope of masking your own inability to complete a game."

Chill man - Josh has not only completed at least one game to my knowledge, he has also at least four applications for creating them or media for them:


Earliest engine I can remember was Inca back in 1998-1999
But completed projects since then...

FPS game called 'Metal'
Cartography Shop versions 1-4.x
Character Shop (versions 1)
Singularity Engine (versions 1-4.x)
Material Shader
WWII Media Pack
An Open GL 'wrapper' for BlitzPlus

Victory Day (in progress and looking very good I might say)
Phobus (unsure if this is the correct name)

Regards,

IPete2.