I modified this test withing my own game code..but
its not much good for moving objects.
Im guessing this is becuase objects have to be repositioned
+orientated every frame - destroying the benefit of stack
based transformations...
Anyway..it might still be handy for people working with
a lot of static scenery objects ;)
its not much good for moving objects.
Im guessing this is becuase objects have to be repositioned
+orientated every frame - destroying the benefit of stack
based transformations...
Anyway..it might still be handy for people working with
a lot of static scenery objects ;)