CreateTorus

Blitz3D Forums/Blitz3D Programming/CreateTorus

OK, I fixed the UV coordinates and tested it with a texture :-)
I thought the UV's defaulted to the vertices.

I'm pretty new at creating my own meshes, so this was a good learning curve. Doesn't seem quite as daunting as it used to now.

I also added the all important parent option.

Thanks big10p for letting me know about the UV's :-)