Render slowdown at start of a level

Blitz3D Forums/Blitz3D Programming/Render slowdown at start of a level

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It's a general video card thing. If you have to upload new data to the card, you're going to get hitches. This is why it's best to have a large enough card to hold all the data for the game you're playing ... a 16MB or 32MB card these days causes you a lot of pain and anguish.