>i don't have anything to read these 3ds files, so i'm
>unsure on poly count. i'm guessing here that 700K worth of
>3d data is a little too much to use in a 3d game for one
>of the many objects, is that sensible?
B3D has a built-in object viewer, just use the open dialogue, set the filetype to 'all files' and double click on the 3ds file you want to load... It displays the tris and vertices...
Andy
>unsure on poly count. i'm guessing here that 700K worth of
>3d data is a little too much to use in a 3d game for one
>of the many objects, is that sensible?
B3D has a built-in object viewer, just use the open dialogue, set the filetype to 'all files' and double click on the 3ds file you want to load... It displays the tris and vertices...
Andy