yes i've been trying the disabling of various features, not really zeroing in on a particular thing that makes sense.
i am using copyentity.
i precreate objects too, if possible, for example for particles i have a pool of already created ones i fetch one from.
is it possible that the first time you use copyentity it could be slower than subsequent calls to copyentity for the same entity?
i am using copyentity.
i precreate objects too, if possible, for example for particles i have a pool of already created ones i fetch one from.
is it possible that the first time you use copyentity it could be slower than subsequent calls to copyentity for the same entity?