Fading between textures and skies

Blitz3D Forums/Blitz3D Beginners Area/Fading between textures and skies

how about changing the alpha level of each layer texture....or just changing the scale or y-height of the skybox/sphere or sky plane? it should be easy to try differant combinations. I use a skysphere with a seamless cloud texture made in Paintshop 6 frequently. I have the skysphere set to rotate slowly. Filax`s demo is very nice indeed...the birds in it are interesting.