the fact then it's it will have to be a user of both blender and blitz. I highly doubt you get the attention of any blenderhead for an engine they don't know while they're already passionate about they're embedded engine.
it use to work when there's a blender user involved in a project that uses certain engine, etc.
It's needed python knowledge, but I see it easier than even vb code, so...
Any b3d coder can learn easily that language, imho.
A thing that maybe good is have a look at the blendertocal3d exporter. for bones stuff.
it use to work when there's a blender user involved in a project that uses certain engine, etc.
It's needed python knowledge, but I see it easier than even vb code, so...
Any b3d coder can learn easily that language, imho.
A thing that maybe good is have a look at the blendertocal3d exporter. for bones stuff.