I think I just realized that you might want to shoot objects that are in the same location as the camera, in the direction the camera is pointing.
code:
Remember to set the amount.
code:
TFormVector 0,0,1,camera,0 TOKRB_ApplyImpulse rb(i),TformedX()*amount#,TformedY()*amount#,TformedZ()*amount#
Remember to set the amount.