Good ideas - thanks. I'm keen to just have one quad though - a bit too much faffing around for such a simple think.
Big& - I would probably just drawblock / image instead of copyrect the numbers - should be fastest?
I know I can use additive blend but then I can't fade it. I think this is probably what the particle engine is doing - unless you care to share?
Unless there's a way to fade an additively blended texture without changing the colour every frame?
Big& - I would probably just drawblock / image instead of copyrect the numbers - should be fastest?
I know I can use additive blend but then I can't fade it. I think this is probably what the particle engine is doing - unless you care to share?
Unless there's a way to fade an additively blended texture without changing the colour every frame?