Help with Score Tags

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I thought you could reassign the texturebuffer... I saw a code snip that was freeware out there like this:
tex3=CreateTexture(128,128)
SetBuffer TextureBuffer(tex3)
Color 127,127,127
Text 0,0,"DEAD!"
SetBuffer BackBuffer()
In the particle engine I use this creates a sprite of words... I am not sure exactly how but there is no other code to manage it and the image is only the words...

Just showing what I use... Probably no help!