We could really use some Blender to B3D lovin'

Miscellaneous Forums/Content Creation Tools/We could really use some Blender to B3D lovin'

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as far as i am concerned, 2.34 version does export x files with bones and weights almost perfect, only I think u need to set with N key the location and rotation the same for mesh and armature, I do so to 0,0,0.

Ben will try to fix the exporter in following updates of th eplugin, but i think latest is in export menu of blender 2.34, that is now released.

I mean all this for mainly Ultimate Unwrap users. They can maybe import an x file and export b3d from there.