Hmm.. I noticed that about the global smoothing too, and find it to be a bit irksome - not enough local control over surfaces.
Would it be out of the question to, say on a future release, implement local (paint-brush level) "smooth" and "sharpen" functionality so folks can fine-tune for a smooth rolling hill here, or a sharp cliff-like ledge there, etc?
Would it be out of the question to, say on a future release, implement local (paint-brush level) "smooth" and "sharpen" functionality so folks can fine-tune for a smooth rolling hill here, or a sharp cliff-like ledge there, etc?