Polygon Benchmarking

Blitz3D Forums/Blitz3D Programming/Polygon Benchmarking

Thanks Boiled Sweets! Congrats on your latest production!

Do you or anyone else know how the number of relevant surfaces get counted?:

1) Is it based on the number of entity surfaces not hidden in the 3d world?
2) Is it based on the number of entity surfaces shown by the camera?
3) Does the current camera zoom impact the number of surfaces?
4) I assume each separate model attached to each entity counts as at least one surface?
5) etc...