Water

Blitz3D Forums/Blitz3D Beginners Area/Water

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For 3D or 2D?

3D, you can do this in a number of ways. If you check out Rob's (BloodLocust) cubemap demo, you can see his water looks pretty good. You could have a mesh, and raise and lower vertexs in it to make it look like waves. You could also take a render from the waters point of view, then apply this as a texture for your mesh. It would basically reflect the surrounding enviroment.