It's very hard. Don't count on it. If you want to sell something, you do not only need to be a good artist, but also a superb salesman and marketing specialist.
Games Design is divided into highly specialized Jobs these days, like Character Design, Landscape design, Map Design, Texture Design, Sounds Design, Music, Engine Design (with lots of diffrent programming specialist).
Even if you want to learn only one of these skills, take it seriouly, this will take a long time to gain professional quality. Probably many years. If you are very good, you may learn e. Character Design in a few months.
But even when you are good in one of those special areas, it doesn't mean that you'll automatily find a job in the business or that you will sell your own stuff.
It's a very hard job, and when you're an indie, you even need to sell things in the same time.
Games Design is divided into highly specialized Jobs these days, like Character Design, Landscape design, Map Design, Texture Design, Sounds Design, Music, Engine Design (with lots of diffrent programming specialist).
Even if you want to learn only one of these skills, take it seriouly, this will take a long time to gain professional quality. Probably many years. If you are very good, you may learn e. Character Design in a few months.
But even when you are good in one of those special areas, it doesn't mean that you'll automatily find a job in the business or that you will sell your own stuff.
It's a very hard job, and when you're an indie, you even need to sell things in the same time.