EzBlitz demo now on-line (VC++ 6)

Blitz3D Forums/Blitz3D Programming/EzBlitz demo now on-line (VC++ 6)

>That's a nice thing you've cooked together :).

>I guess EzServer.exe listens on some port at localhost >taking orders sent from the C++ executable? :P

Cheers matey!
Using TCP is one method of interprocess communication, but a quicker way is to use shared memory between processes. It seems to work well.