Suppose I wanted to make a space-sim (which I'm trying to) and I place some space-stations very far away (about 1.000.000 units, as I want to create big space-sectors, like Freelancer) and the camera-range is only 50.000 units, does Blitz render the objects behind that range?
Also, when the camera-range is 50.000 units and the camera-fog-range is only 10.000 units, will Blitz render objects which are 25.000 units away (but they cannot be seen because of the fog)?
Or should I hide/show the objects manually in code?
How big can the 3D-space be actually?
Also, when the camera-range is 50.000 units and the camera-fog-range is only 10.000 units, will Blitz render objects which are 25.000 units away (but they cannot be seen because of the fog)?
Or should I hide/show the objects manually in code?
How big can the 3D-space be actually?