You could even save the texturing by combining the textures and adjusting the UVs accordingly, but you could potentially end up with some very large textures.
One surface
Blitz3D Forums/Blitz3D Programming/One surfaceThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.