B3DPipeline Billboards

Blitz3D Forums/Blitz3D Programming/B3DPipeline Billboards

ooohh. no I didn't. Bugger.

Is ok now though as I've managed to sort it. It was just because the objects Y axis was point up and it was pointing the Y towards the camera, so I was looking at a wafer thin poly.

Just had to move the pivot point of the object so the y pointed out the same way as the normal.