Re: Mouse Problem:
You have to manually draw the mouse pointer in 'fullscreen' mode. Use a 2D image, or a 3D sprite if you're clever.
Re: Things looking 'different':
Try forcing 16 or 32-bit colour mode in fullscreen.
You have to manually draw the mouse pointer in 'fullscreen' mode. Use a 2D image, or a 3D sprite if you're clever.
Re: Things looking 'different':
Try forcing 16 or 32-bit colour mode in fullscreen.